![]() ![]() In these files, a %s will be replaced with the name of the person that they are talking about.Įach line can be up to 94 characters long. Odd_taunt.txt : What they say when they say when someone runs away from them Odd_loss.txt : What they say when someone kills them ![]() Odd_victory.txt : What they say when they kill someone You can edit what they say by opening these text files in the mod folder: To activate the say prompt press the "y" key in the default configuration. If he dies, he'll try and find you again. This will make Niles follow you until you die. He will come to your position and then stay with you, attacking enemies near youīot names and commands are case sensitive The format is:Īttack : makes the bot attack the enemy flag or capture pointįollow : make the bot follow you. You can give a bot a command at the "say" prompt (if he's on your team!). These commands are used exactly as described above. This method supports the follow commands: 'bot' is a cvar that gets read by the oddbot once every couple of seconds, if it contains anything, the command is executed and then the cvar is cleared. To execute a dedicated server command, the following syntax is used: How often the bots will talk when something happens. 1 is the highest skill, 5 is the lowest skill. Specifies the skill that the bots added AFTER this command is executed will have. Don't get caught in the crossfire though. With this enabled, bots will only shoot other bots. If bot_shoot is off, the bots will ignore everyone and just navigate around the level Standard Half-Life naming rules apply.Īllows you to deactivate the bots combat mode. The bot will take the name if one is supplied. If you specify an invalid team or class, the bot will remain unassigned. If they are excluded the bot will chose a random team and class from the ones available. The team, class and name arguments are optional. You can delete them manually (*.owp), but the is no harm in leaving them there.Īdds a bot to the specified team with the specified class. Note: Your waypoint files will NOT be removed. ![]() If you run it, the odd bot will be remove, and the mod will be restored to it's previous condition. In the folder corresponding to the mod you are uninstalling the Odd bot for, there will be "remove" batch file. A DOS window will pop up and hopefully it will say "Install Completed Successfully". To install the bot for a particular mod, go into the corresponding folder and run the "install" batch file there. In here you can see different folders for each of the mods the bot is compatible with. Then go into your half-life folder and open the "ODD_Bot" folder. Unzip the odd_bot.zip file in winzip, pointing it at your Half-Life directory("c:\sierra\half-life"). See the waypoint.txt file for further details. You can make your own waypoints for the odd bot. The Odd bot uses botmans waypoint system, but the pathfinding is different, allowing bots to take different routes to the same objective. It uses an improved combat system and implements some behavioral enhancements. It is based on Botmans HPB Bot template release. The Odd bot is a bot for Half-Life Deathmath, Team Fortress Classic and Front Line Force. ![]()
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